Fights & Battles Which supernova would be the most dangerous on sea ?

Discussion in 'One Piece Manga Discussion' started by Buusatan94, Jun 7, 2019.

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  1. Buusatan94

    Buusatan94

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    Among the Eleven Supernovas who were present at Saobody two years ago who in your opinion would be the most dangerous to fight during a naval battle or a hunt on the oceans ?

    I'd say that Law with his Ope Ope no mi and the telekinetic abilities it grants would be the most dangerous supernova to fight on sea. Kid might be close if not just as Dangerous with his magnetic abilities to manipulate the weapons, machines and various objects made of metal on a ship like an anchor.
     
  2. Crumpington

    Crumpington

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    I agree with you on Kid and Law being up there, but I also think that Capone's ability to store things inside himself could be really deadly too. He could be hiding an entire fleet on a single ship.
     
  3. Dainolf

    Dainolf

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    Uroge if he can fly with those wings. To be able to avoid the sea is key.
    For the same reason I say Zoro even if he falls down the water he is not done for. So even if he is not the strongest he could just force the enemy in to an unfavorable situation with them trying to cling on to something. If the enemy are DF users that is. Though I do think he is the second strongest supernova after Luffy.
     
  4. Buggy D ClowN

    Buggy D ClowN

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    Zoro, huge AoE and range and doesn't sink like the rest of them.
     
  5. Archanium

    Archanium

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    Zoro and Kidd.

    Law's room is too small for naval battle.
     
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  6. Buggy D ClowN

    Buggy D ClowN

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    That's a joke right?
     
  7. trafalgar_D_Law

    trafalgar_D_Law

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    Law by far nobody even close

    -He has mountain range lvl Slashes
    -telekinesis
    - soul fuckery could allow him to plant spies or just his allies period on enemy ships out of nowhere
    - shambles for easy access to enemy ships. Taking weapons, few other good uses as well.
    - scan to figure out enemy weapons, combined with shambles is a nasty problem.
     
    Last edited: Jun 7, 2019
  8. QMS

    QMS One that shall not be named - doppelganger Wanted

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    G4 , can fly so .. takes the cake ... KKG the boat and by nibass :D!
     
  9. Sadistic Senpai

    Sadistic Senpai

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    I'll say Law honestly. His teleportation alone can fuck up with his enemies and throw them into the sea haha

    But of course, I'll say plot will not make him do that easily from Oda's side
     
  10. Ice D Fire

    Ice D Fire

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    I agree with the consensus and say Law.
     
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  11. XxGoldrogerxX

    XxGoldrogerxX

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    law definetely.he can control his surrounding and even make local shitstorm and turn things upside down around enemy ship.
    he can just simply swipe whatever things that enemy throw and shoot to his ship and turn around it against their own.
    the counter of it is keep the distance from him bcause his ability limited in range. but it just mean they cant attack him lol
     
    Last edited: Jun 7, 2019
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  12. Kikuchiyo

    Kikuchiyo

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  13. Hades

    Hades

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    Luffy...go G4..fly...KKG...deal done :):)
     
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  14. QMS

    QMS One that shall not be named - doppelganger Wanted

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  15. Gotenks

    Gotenks

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    Apoo, check it out!
     
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  16. Sanji W. Smoke

    Sanji W. Smoke

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    Tbh it's Law n Kidd and by far.

    Law can easily cut ships and swap people in the water. Basically everyone is fucked within his Room.

    As for Kidd, everything metal including ships are his domain/forte, i can't see single one surviving if he can control metal ships from long range.

    Bt if everyone go at it together at same time, Law n Kidd would fuck each other and also everyone up, and so only Zoro can survive i.e by swimming.
    --- Double Post Merged, Jun 7, 2019, Original Post Date: Jun 7, 2019 ---
    His abilities are long range, bt it takes time and we haven't seen how he would fare at targetting multiple ships altogether. So he's potential candidate bt we haven't seen him fighting post ts.
     
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  17. Sadistic Senpai

    Sadistic Senpai

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    Maybe Urouge can survive as well if he can fly with his wings as well as use dial fighting style since milky dial can make roads to ride on it if I recall

    Urouge still getting Ws :madmonk:
     
  18. Sanji W. Smoke

    Sanji W. Smoke

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    Zoro imo could have been here if he could fly/skywalk. Apparently he would need Orlumbus to send him at ships.

    Bt his offensive abilities wouldn't be much help in this case. Long range hax df users are most dangerous at Sea, just like Shikki was. Law n Kidd fits the criterion perfectly.
     
  19. Gonzo

    Gonzo

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    Zoro because he can swim and chop up ships like we saw him do at Shabondy.

    If we rule out going in the water then probably Kid who can manipulate the cannonballs and Law who can chop up the ships with his room.
     
  20. ShadyZoroLurking

    ShadyZoroLurking

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    Issue is that big" Rooms"consumes a lot stamina and even a bit of his lifetime if I recall well.

    So Law is great for small on sea engaging but not for long ones.

    Kidd overall is really great so far we don't know if his magnetic powers have a set range but still he can control any cannonball incoming and if range is not a issue ships are done for.

    Zoro is great too we have an example of the destruction power of his flying slashes as the others range will make the difference.

    In all out war he may be on a advantage cuz he can swim e.e
     
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